FAAPA games sometimes use grenades. These are used for clearing out bunkers and foxholes. Simply toss one into a bunker or
foxhole and it kills anyone inside. However, grenades do not actually explode, so you can not use them to "frag" someone outside
of a bunker or foxhole.
The satchel charge is a bomb in a bag. It is primarily used in "Bunker Assult" games to destroy the bunker. Tossing the Satchel
into the bunker results in bunker destruction and a win for attackers. The satchel charge is currently being used to carry
FAAPA ammo to the field, so we will be looking to pick up a replacement soon.
AKA Thumper. The bazooka is an anti-personal weapon that fires 120 bbs in a single shot. Simply load, aim, and fire. Requires
two people to operate (one to hold and another to load and fire). This weapon is generally only used in "Asymertical" objective
based games. It will be used as a stand in for an SA-7 "stinger" shoulder fired missile during Op: White Knight 2 as a means
to shoot down the helicopter.
Bunker Busting Bazooka
A tennis ball launching bazooka used primarily for busting bunkers. Runs on 12 gram Co2 cartriges (1 per shot!), so it can
get expensive. Will be used during Op: White Knight 2 to destroy the Marine's machinegun turret.
|Ammo for the Bazooka
Our mortar AKA 'Bambi' is fully operational, using Madbull green gas powered 40 mm grenades. Effective range of ~85 feet,
it will rain down white plastic death in a 100 square foot blast zone. Currently just an anti-personell weapon, but may be
converted to use Madbull Foam Slug grenades for use against hard targets in the future.